Related Books
Language: en
Pages: 196
Pages: 196
Type: BOOK - Published: 2013-08-28 - Publisher: Walter de Gruyter
Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who percei
Language: en
Pages: 48
Pages: 48
Type: BOOK - Published: 1913 - Publisher:
Language: en
Pages: 241
Pages: 241
Type: BOOK - Published: 2018-10-10 - Publisher: Routledge
This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player
Language: en
Pages: 571
Pages: 571
Type: BOOK - Published: 2015 - Publisher: Cambridge University Press
Leaders in the field of serious games share practical guidelines and lessons learned from researching and developing learning games.
Language: en
Pages: 328
Pages: 328
Type: BOOK - Published: 2019-02-05 - Publisher: MIT Press
Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Vi