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Type: BOOK - Published: 2011-07-26 - Publisher: Packt Publishing Ltd
Over 60 highly focused, practical recipes to maximize your OpenGL Shading language use.
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Type: BOOK - Published: 2018-09-28 - Publisher: Packt Publishing Ltd
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6 Ke
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Type: BOOK - Published: 2012-05-22 - Publisher: CRC Press
Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earl
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OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part refer