Related Books
Language: en
Pages: 516
Pages: 516
Type: BOOK - Published: 1992 - Publisher: Addison-Wesley Professional
An exposition of state-of-the-art techniques in rendering and animation. This book provides a unique synthesis of techniques and theory. Each technique is illus
Language: en
Pages: 516
Pages: 516
Type: BOOK - Published: 1992 - Publisher: Addison-Wesley Professional
An exposition of state-of-the-art techniques in rendering and animation. This book provides a unique synthesis of techniques and theory. Each technique is illus
Language: en
Pages: 322
Pages: 322
Type: BOOK - Published: 2016-03-23 - Publisher: CRC Press
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualiza
Language: en
Pages: 574
Pages: 574
Type: BOOK - Published: 2015-07-28 - Publisher: CRC Press
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualiza
Language: en
Pages: 500
Pages: 500
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on th