Related Books

The Aesthetic of Play
Language: en
Pages: 335
Authors: Brian Upton
Categories: Games & Activities
Type: BOOK - Published: 2021-02-02 - Publisher: MIT Press

DOWNLOAD EBOOK

A game designer considers the experience of play, why games have rules, and the relationship of play and narrative. The impulse toward play is very ancient, not
The Art of Videogames
Language: en
Pages: 240
Authors: Grant Tavinor
Categories: Computers
Type: BOOK - Published: 2009-11-19 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique
Game Sound
Language: en
Pages: 213
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: MIT Press

DOWNLOAD EBOOK

A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effect
Games
Language: en
Pages: 253
Authors: C. Thi Nguyen
Categories: Games & Activities
Type: BOOK - Published: 2020 - Publisher:

DOWNLOAD EBOOK

Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game d
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.