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Language: en
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Type: BOOK - Published: 2021-02-02 - Publisher: MIT Press
A game designer considers the experience of play, why games have rules, and the relationship of play and narrative. The impulse toward play is very ancient, not
Language: en
Pages: 240
Pages: 240
Type: BOOK - Published: 2009-11-19 - Publisher: John Wiley & Sons
The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique
Language: en
Pages: 213
Pages: 213
Type: BOOK - Published: 2008 - Publisher: MIT Press
A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effect
Language: en
Pages: 253
Pages: 253
Type: BOOK - Published: 2020 - Publisher:
Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game d
Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.