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Pages: 392
Authors: David M Bourg
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Type: BOOK - Published: 2004-07-23 - Publisher: "O'Reilly Media, Inc."

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Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others
Programming Game AI by Example
Language: en
Pages: 522
Authors: Mat Buckland
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Jones & Bartlett Learning

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This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the fr
AI Game Development
Language: en
Pages: 772
Authors: Alex J. Champandard
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: New Riders

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With game players expecting greater intelligence, efficiency, and realism with non-player characters, AI plays an ever-increasing important role in game develop
Practical Game AI Programming
Language: en
Pages: 341
Authors: Micael DaGraca
Categories: Computers
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Jump into the world of Game AI development About This Book Move beyond using libraries to create smart game AI, and create your own AI projects from scratch Imp
AI Game Programming Wisdom 2
Language: en
Pages: 732
Authors: Steve Rabin
Categories: Computers
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Presents articles by artificial intelligence programmers that discuss techniques, concepts, architectures, and philosophies of AI game programming.