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Language: en
Pages: 200
Pages: 200
Type: BOOK - Published: 2020-09-15 - Publisher: MIT Press
An engaging look at how mobile games are increasingly part of our day-to-day lives and the ways that we interact across real as well as digital landscapes. We o
Language: en
Pages: 186
Pages: 186
Type: BOOK - Published: 2022-11-01 - Publisher: MIT Press
An essential exploration of video game aesthetic that decenters the human player and challenges what it means to play. Do we play video games or do video games
Language: en
Pages: 344
Pages: 344
Type: BOOK - Published: 2020-11-30 - Publisher: Springer Nature
This book considers how a combination of place-based writing and location responsive technologies produce new kinds of literary experiences. Building on the wor
Language: en
Pages: 319
Pages: 319
Type: BOOK - Published: 2017-08-24 - Publisher: Bloomsbury Publishing USA
The first collection dedicated to analysing the casual, social, and mobile gaming movements that are changing games the world over.
Language: en
Pages: 731
Pages: 731
Type: BOOK - Published: 2020-04-06 - Publisher: Oxford University Press
Mobile communication has dramatically changed over the past decade with the diffusion of smartphones. Unlike the basic 2G mobile phones, which "merely" facilita