Android Studio Ladybug Essentials - Java Edition

Android Studio Ladybug Essentials - Java Edition
Author :
Publisher : eBookFrenzy
Total Pages : 867
Release :
ISBN-10 : 9781965764077
ISBN-13 : 196576407X
Rating : 4/5 (07X Downloads)

Book Synopsis Android Studio Ladybug Essentials - Java Edition by : Neil Smyth

Download or read book Android Studio Ladybug Essentials - Java Edition written by Neil Smyth and published by eBookFrenzy. This book was released on 2024-11-12 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, fully updated for Android Studio Ladybug and the new UI, teaches you how to develop Android-based applications using the Java programming language. Beginning with the basics, the book outlines how to set up an Android development and testing environment, followed by an overview of areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters also cover the Android Architecture Components, including view models, lifecycle management, Room database access, content providers, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touchscreen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.


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