Beginning 3D Game Development with Unity

Beginning 3D Game Development with Unity
Author :
Publisher : Apress
Total Pages : 985
Release :
ISBN-10 : 9781430234234
ISBN-13 : 1430234237
Rating : 4/5 (237 Downloads)

Book Synopsis Beginning 3D Game Development with Unity by : Sue Blackman

Download or read book Beginning 3D Game Development with Unity written by Sue Blackman and published by Apress. This book was released on 2011-08-18 with total page 985 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.


Beginning 3D Game Development with Unity Related Books

Beginning 3D Game Development with Unity
Language: en
Pages: 985
Authors: Sue Blackman
Categories: Computers
Type: BOOK - Published: 2011-08-18 - Publisher: Apress

DOWNLOAD EBOOK

Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D to
Beginning 3D Game Development with Unity 4
Language: en
Pages: 796
Authors: Sue Blackman
Categories: Computers
Type: BOOK - Published: 2013-09-20 - Publisher: Apress

DOWNLOAD EBOOK

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D
Beginning 3D Game Programming
Language: en
Pages: 438
Authors: Tom Miller
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: Sams Publishing

DOWNLOAD EBOOK

There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. This book will provide a practical, e
Beginning 3d Game Programming
Language: en
Pages: 432
Authors: Tom Miller
Categories: Computer games
Type: BOOK - Published: 2004 - Publisher:

DOWNLOAD EBOOK

There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. Although there are also quite a few �
Beginning IOS Game Development
Language: en
Pages: 434
Authors: Patrick Alessi
Categories: Computers
Type: BOOK - Published: 2011-12-20 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

Covers the fundamentals of iOS game development, with information on such topics as Xcode, Objective-C, Cocoa, user interaction, animation, audio apps, and netw