Build Your Own 2D Game Engine and Create Great Web Games

Build Your Own 2D Game Engine and Create Great Web Games
Author :
Publisher : Apress
Total Pages : 741
Release :
ISBN-10 : 1484273761
ISBN-13 : 9781484273760
Rating : 4/5 (760 Downloads)

Book Synopsis Build Your Own 2D Game Engine and Create Great Web Games by : Kelvin Sung

Download or read book Build Your Own 2D Game Engine and Create Great Web Games written by Kelvin Sung and published by Apress. This book was released on 2021-12-04 with total page 741 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly. Build Your Own 2D Game Engine and Create Great Web Games isolates and presents relevant concepts from software engineering, computer graphics, mathematics, physics, game development and game design in the context of building a 2D game engine from scratch. In this edition, all the code is based on updated versions of JavaScript with HTML5 and WebGL2: you will analyze the source code needed to create a game engine that is suitable for implementing typical casual 2D videogames. You will also learn about physics and particle system. The discussion of physics component includes rotations and popular physical materials such as wood, mud, and ice. The discussion of particle component has popular presets such as fire, smoke, and dust. By the end of the book, you will understand the core concepts and implementation details of a typical 2D game engine, learn insights into how these concepts affect game design and game play, and have access to a versatile 2D game engine that they can expand upon or utilize to build their own 2D games from scratch with HTML5, JavaScript, and WebGL2. What You Will Learn Understand essential concepts for building 2D games Grasp the basic architecture of 2D game engines Understand illumination models in 2D games Learn basic physics used in 2D games Find out how these core concepts affect game design and game play Learn to design and develop 2D interactive games Who Is This Book For Game enthusiasts, hobbyists, and anyone with little to no experience who are interested in building interactive games but are unsure of how to begin. This can also serve as a textbook for a junior- or senior-level "Introduction to Game Engine" course in a Computer Science department.


Build Your Own 2D Game Engine and Create Great Web Games Related Books

Build Your Own 2D Game Engine and Create Great Web Games
Language: en
Pages: 741
Authors: Kelvin Sung
Categories: Computers
Type: BOOK - Published: 2021-12-04 - Publisher: Apress

DOWNLOAD EBOOK

Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be pla
Building a 2D Game Physics Engine
Language: en
Pages: 129
Authors: Michael Tanaya
Categories: Computers
Type: BOOK - Published: 2017-01-11 - Publisher: Apress

DOWNLOAD EBOOK

Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementati
Introducing JavaScript Game Development
Language: en
Pages: 211
Authors: Graeme Stuart
Categories: Computers
Type: BOOK - Published: 2017-12-07 - Publisher: Apress

DOWNLOAD EBOOK

Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been e
Game Engine Architecture
Language: en
Pages: 1042
Authors: Jason Gregory
Categories: Computers
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press

DOWNLOAD EBOOK

Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and
Build an HTML5 Game
Language: en
Pages: 220
Authors: Karl Bunyan
Categories: Computers
Type: BOOK - Published: 2015-03-01 - Publisher: No Starch Press

DOWNLOAD EBOOK

If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, yo