Calculus for Computer Graphics

Calculus for Computer Graphics
Author :
Publisher : Springer Nature
Total Pages : 387
Release :
ISBN-10 : 9783031281174
ISBN-13 : 3031281179
Rating : 4/5 (179 Downloads)

Book Synopsis Calculus for Computer Graphics by : John Vince

Download or read book Calculus for Computer Graphics written by John Vince and published by Springer Nature. This book was released on 2023-04-18 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function’s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations. This book complements the author’s other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.


Calculus for Computer Graphics Related Books

Calculus for Computer Graphics
Language: en
Pages: 387
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2023-04-18 - Publisher: Springer Nature

DOWNLOAD EBOOK

Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and sur
Calculus for Computer Graphics
Language: en
Pages: 306
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2019-03-12 - Publisher: Springer

DOWNLOAD EBOOK

Students studying different branches of computer graphics have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and sur
Mathematics for Computer Graphics
Language: en
Pages: 248
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2009-10-12 - Publisher: Springer

DOWNLOAD EBOOK

This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t
Mathematics for Computer Graphics
Language: en
Pages: 512
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2017-08-28 - Publisher: Springer

DOWNLOAD EBOOK

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality,
3D Computer Graphics
Language: en
Pages: 397
Authors: Samuel R. Buss
Categories: Computers
Type: BOOK - Published: 2003-05-19 - Publisher: Cambridge University Press

DOWNLOAD EBOOK

This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowled