Chris Crawford on Game Design

Chris Crawford on Game Design
Author :
Publisher : New Riders
Total Pages : 498
Release :
ISBN-10 : 0131460994
ISBN-13 : 9780131460997
Rating : 4/5 (997 Downloads)

Book Synopsis Chris Crawford on Game Design by : Chris Crawford

Download or read book Chris Crawford on Game Design written by Chris Crawford and published by New Riders. This book was released on 2003 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert in this area, brings an intense opinion piece full of personality and flare like no other person in this industry can. He explains the foundational and fundamental concepts needed to get the most out of game development today. An exceptional precursor to the two books soon to be published by New Riders with author Andrew Rollings, this book teaches key lessons; including, what you can learn from the history of game play and historical games, necessity of challenge in game play, applying dimensions of conflict, understanding low and high interactivity designs, watching for the inclusion of creativity, and understanding the importance of storytelling. In addition, Chris brings you the wish list of games he'd like to build and tells you how to do it. Game developers and designers will kill for this information!


Chris Crawford on Game Design Related Books

Chris Crawford on Game Design
Language: en
Pages: 498
Authors: Chris Crawford
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: New Riders

DOWNLOAD EBOOK

Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers
The Art of Computer Game Design
Language: en
Pages: 120
Authors: Linda L Crawford
Categories: Computers
Type: BOOK - Published: 1984-01-01 - Publisher: McGraw-Hill/Glencoe

DOWNLOAD EBOOK

Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development
Chris Crawford on Interactive Storytelling
Language: en
Pages: 614
Authors: Chris Crawford
Categories: Computers
Type: BOOK - Published: 2012-12-12 - Publisher: New Riders

DOWNLOAD EBOOK

As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even gre
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

DOWNLOAD EBOOK

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.