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Language: en
Pages: 464
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Type: BOOK - Published: 2007-03-01 - Publisher: Paragon House
Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power an
Language: en
Pages: 626
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Type: BOOK - Published: 2013-01-31 - Publisher: IGI Global
In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While
Language: en
Pages: 411
Pages: 411
Type: BOOK - Published: 2016-09-29 - Publisher: Springer
This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of
Language: en
Pages: 215
Pages: 215
Type: BOOK - Published: 2014-03-26 - Publisher: Routledge
In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years throug
Language: en
Pages: 454
Pages: 454
Type: BOOK - Published: 2012-07-31 - Publisher: IGI Global
Educational gaming is becoming more popular at universities, in the military, and in private business. Multidisciplinary research which explores the cognitive a