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Digital Game-Based Learning
Language: en
Pages: 464
Authors: Marc Prensky
Categories: Education
Type: BOOK - Published: 2007-03-01 - Publisher: Paragon House

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Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power an
Cases on Digital Game-Based Learning: Methods, Models, and Strategies
Language: en
Pages: 626
Authors: Baek, Youngkyun
Categories: Education
Type: BOOK - Published: 2013-01-31 - Publisher: IGI Global

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In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While
Choosing and Using Digital Games in the Classroom
Language: en
Pages: 411
Authors: Katrin Becker
Categories: Education
Type: BOOK - Published: 2016-09-29 - Publisher: Springer

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This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of
Digital Games and Learning
Language: en
Pages: 215
Authors: Nicola Whitton
Categories: Education
Type: BOOK - Published: 2014-03-26 - Publisher: Routledge

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In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years throug
Developments in Current Game-Based Learning Design and Deployment
Language: en
Pages: 454
Authors: Felicia, Patrick
Categories: Education
Type: BOOK - Published: 2012-07-31 - Publisher: IGI Global

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Educational gaming is becoming more popular at universities, in the military, and in private business. Multidisciplinary research which explores the cognitive a