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Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments
Language: en
Pages: 540
Authors: Gibson, David
Categories: Business & Economics
Type: BOOK - Published: 2009-04-30 - Publisher: IGI Global

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Contains research and current trends used in digital simulations of teaching, surveying the uses of games and simulations in teacher education.
Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds
Language: en
Pages: 281
Authors: L.A. Annetta
Categories: Education
Type: BOOK - Published: 2011-07-22 - Publisher: Springer Science & Business Media

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In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas
Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom
Language: en
Pages: 587
Authors: Vincenti, Giovanni
Categories: Education
Type: BOOK - Published: 2010-08-31 - Publisher: IGI Global

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Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom highlights the work of educators daring enough to teach in t
Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds
Language: en
Pages: 361
Authors: Ferdig, Richard E.
Categories: Education
Type: BOOK - Published: 2013-05-31 - Publisher: IGI Global

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Games and simulations have emerged as new and effective tools for educational learning by providing interactivity and integration with online resources that are
Ethics and Game Design: Teaching Values through Play
Language: en
Pages: 395
Authors: Schrier, Karen
Categories: Education
Type: BOOK - Published: 2010-02-28 - Publisher: IGI Global

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"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in