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How should we understand and design for fun as a User Experience? This new edition of a classic book is for students, designers and researchers who want to deep
Fun Learning Activities for Modern Foreign Languages
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Students learning modern foreign languages often comment that it is just too hard to learn, and remember, all of vocabulary presented to them. Yes, there is a l
Engagement Design
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Interactive media designers have been discussing modes to optimize interaction design beyond mere usability. With the arrival of Emotional Design followed by th
Fun, Taste, & Games
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Reclaiming fun as a meaningful concept for understanding games and play. “Fun” is somewhat ambiguous. If something is fun, is it pleasant? Entertaining? Sil
The Ultimate Guide to Informed Wearable Technology
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Master wearable technology with this book including colored images and over 50 activities using Arduino and ESP32, build useful, stylish, and smart wearable dev