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Game Engine Architecture
Language: en
Pages: 1042
Authors: Jason Gregory
Categories: Computers
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press

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Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and
Game Engine Architecture, Third Edition
Language: en
Pages: 1240
Authors: Jason Gregory
Categories: Computers
Type: BOOK - Published: 2018-07-20 - Publisher: CRC Press

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In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, El
Game Coding Complete
Language: en
Pages: 0
Authors: Mike McShaffry
Categories: Computer games
Type: BOOK - Published: 2005 - Publisher:

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Game Coding Complete, Second Edition is the essential hands-on guide to developing commercial quality games written by master game programmer, Mike McSahffry. T
3D Game Engine Design
Language: en
Pages: 1008
Authors: David Eberly
Categories: Art
Type: BOOK - Published: 2006-11-03 - Publisher: CRC Press

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The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since
Game Engine Black Book: DOOM
Language: en
Pages: 432
Authors: Fabien Sanglard
Categories: Computers
Type: BOOK - Published: - Publisher: Software Wizards

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It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its seque