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Type: BOOK - Published: 2006-03-20 - Publisher: Springer Science & Business Media
The Japan Association of Simulation & Gaming (JASAG) and the Science Council of Japan (SCJ) hosted ISAGA 2003, the 34th annual conference of the International S
Language: en
Pages: 466
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Type: BOOK - Published: 2016-08-02 - Publisher: Springer
This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th Internation
Language: en
Pages: 309
Pages: 309
Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature
This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
Language: en
Pages: 489
Pages: 489
Type: BOOK - Published: 2012-06-11 - Publisher: Cambridge University Press
This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demon
Language: en
Pages: 2084
Pages: 2084
Type: BOOK - Published: 2010-11-30 - Publisher: IGI Global
"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all