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Language: en
Pages: 435
Pages: 435
Type: BOOK - Published: 2017-04-07 - Publisher: MIT Press
An updated edition of the classic book on digital storytelling, with a new introduction and expansive chapter commentaries. I want to say to all the hacker-bard
Language: en
Pages: 499
Pages: 499
Type: BOOK - Published: 2011-11-23 - Publisher: MIT Press
A foundational text offering a unified design vocabulary and a common methodology for maximizing the expressive power of digital artifacts. Digital artifacts fr
Language: en
Pages: 245
Pages: 245
Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press
An in-depth analysis of game development and rules and fiction in video games—with concrete examples, including The Legend of Zelda, Grand Theft Auto, and mor
Language: en
Pages: 360
Pages: 360
Type: BOOK - Published: 2004 - Publisher: MIT Press
The relationship between story and game, and related questions of electronic writing and play, examined through a series of discussions among new media creators
Language: en
Pages: 463
Pages: 463
Type: BOOK - Published: 2010-08-13 - Publisher: MIT Press
An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of thei