INTRODUCING CHARACTER ANIMATION WITH BLENDER (With CD )

INTRODUCING CHARACTER ANIMATION WITH BLENDER (With CD )
Author :
Publisher : John Wiley & Sons
Total Pages : 516
Release :
ISBN-10 : 8126512288
ISBN-13 : 9788126512287
Rating : 4/5 (287 Downloads)

Book Synopsis INTRODUCING CHARACTER ANIMATION WITH BLENDER (With CD ) by : Tony Mullen

Download or read book INTRODUCING CHARACTER ANIMATION WITH BLENDER (With CD ) written by Tony Mullen and published by John Wiley & Sons. This book was released on 2007-05 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Market_Desc: Introducing Character Animation with Blender aims at serious practitioners of CG interested in coming to grips with character animation in Blender. These readers are drawn from three groups: · Users of Blender as a modeling tool who have not yet delved into character animation· Character animators who have worked in other programs but wish to learn how animation is done in Blender· Highly motivated newcomers to both character animation and the Blender software environment Special Features: · EXCLUSIVE: No other book covers a recent release of Blender. This one is endorsed by the Blender Foundation and has forewords by both the creator of Blender, Ton Roosendaal, and the director of the Blender open souce movie Elephants Dream, Bassam Kurdali.· ACCESSIBLE: Following the model of the successful Introducing Maya books, CG professor Tony Mullen breaks down the complexities of learning 3D software and get readers started right away with interesting projects.· ASPIRATIONAL: Mullen teaches the complete process of modeling and animating, including other functions related to character work such as softbodies and particle hair, so readers are encouraged to explore Blender's power.· INSPIRATIONAL: The color insert provides real-world examples from talented Blender users around the world.· EXCEPTIONAL DVD VALUE: The companion DVD includes the complete Blender installation executable for Windows, Mac, and Linux; the short film Elephants Dream , the world's first open source movie; a collection of great software such as Audacity, VirtualDub, Inkspace, and the BlenderPeople plug-in; all the project files used to accompany the book's tutorials; and much more! About The Book: Blender, the open source CG software, is a very powerful, multi-purpose 3D modeling and animation tool. It has been used for architectural modeling, product modeling, and illustration, but is quickly gaining a following for animation. Introducing Character Animation with Blender serves as an ideal starting point for anybody interested in creating engaging, convincing character animation, giving a thorough and practical introduction to the functionality of Blender.Introducing Character Animation with Blender, endorsed by the Blender Foundation, is written in a friendly but professional tone, with clear descriptions and numerous illustrative screenshots. Throughout the book, tutorials focus on how to accomplish actual animation goals, while illustrating the necessary technical methods along the way. These are reinforced by clear descriptions of how each specific aspect of Blender works and fits together with the rest of the package. By following all the tutorials, the reader will gain all the skills necessary to build and animate a well-modeled, fully-rigged character of their own. The character built over the course of the tutorials is included as a .blend file on the DVD, for the reader to experiment with and learn from.Introducing Character Animation with Blender is inspiring as well as educational. A color insert section includes sample characters and frames from animations by many of the Blender community's most talented artists, which help to illustrate the impressive potential of the software.The incredible companion DVD includes the complete Blender installation executable for Windows, Mac, and Linux; the short film Elephants Dream ; all the Blender and source files used to produce the examples and tutorials in the book; extensive links for tutorials and Blender related resources; and other valuable open source software discussed in the book, including the popular BlenderPeople plug-in.


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