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Language: en
Pages: 286
Pages: 286
Type: BOOK - Published: 2002 - Publisher: Prentice Hall PTR
Explains how to use Java to create to create three-dimensional graphics applications.
Language: en
Pages: 490
Pages: 490
Type: BOOK - Published: 2008-07-31 - Publisher: IGI Global
"This book provides both advanced and novice programmers with comprehensive, detailed coverage of all of the important issues in Java 3D"--Provided by publisher
Language: en
Pages: 464
Pages: 464
Type: BOOK - Published: 1997 - Publisher:
Language: en
Pages: 996
Pages: 996
Type: BOOK - Published: 2005-05-20 - Publisher: "O'Reilly Media, Inc."
Offering coverage of key topics in Java 3D, this text is a practical introduction to the latest Java graphics and game programming technologies and techniques.
Language: en
Pages: 265
Pages: 265
Type: BOOK - Published: 2012-01-18 - Publisher: Springer Science & Business Media
This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer grap