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Korea's Online Gaming Empire
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Pages: 201
Authors: Dal Yong Jin
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Type: BOOK - Published: 2010-10-01 - Publisher: MIT Press

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The rapid growth of the Korean online game industry, viewed in social, cultural, and economic contexts. In South Korea, online gaming is a cultural phenomenon.
Professional Online Game Players as New Media Workers, digital original edition
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Pages: 32
Authors: Dal Yong Jin
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Type: BOOK - Published: 2014-01-10 - Publisher: MIT Press

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In South Korea, online gaming is a cultural phenomenon. Games are broadcast on television, professional gamers are celebrities, and youth culture is often ident
Global esports
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Type: BOOK - Published: 2021-03-25 - Publisher: Bloomsbury Publishing USA

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Global eSports explores the recent surge of eSports in the global scene and comprehensively discusses people's understanding of this spectacle. By historicizing
Digital Game Culture in Korea
Language: en
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Authors: Florence M. Chee
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This book is a critical ethnographic investigation of media discourses surrounding online game addiction and the sociocultural roles fulfilled by games in every
Korean Communication, Media, and Culture
Language: en
Pages: 375
Authors: Kyu Ho Youm
Categories: History
Type: BOOK - Published: 2018-08-31 - Publisher: Lexington Books

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Korean Communication, Media, and Culture is a bibliography of English-language publications for non-Korean-speaking academics, researchers, and professionals. I