Learning XNA 3.0

Learning XNA 3.0
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 510
Release :
ISBN-10 : 9780596554293
ISBN-13 : 059655429X
Rating : 4/5 (29X Downloads)

Book Synopsis Learning XNA 3.0 by : Aaron Reed

Download or read book Learning XNA 3.0 written by Aaron Reed and published by "O'Reilly Media, Inc.". This book was released on 2008-11-22 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Written by an experienced university-level game development instructor, Learning XNA 3.0 walks you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with lots of illustrations and annotated examples to help you master key concepts. Once you finish the book, you'll know how to develop sophisticated games from start to finish. Learn game development concepts from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Develop three complete and exciting games using 2D,3D and multiplayer concepts Develop and deploy games to the Xbox 360 and the Microsoft Zune While teaching XNA to beginning game developers, author Aaron Reed noticed that several key concepts were difficult for students to grasp. Learning XNA 3.0 was written specifically to address those issues. With this book, you can test your understanding and practice new skills as you go with unique "Test Your Knowledge" exercises and review questions in each chapter. Why wait? Amaze your family and friends by building your own games for the PC, Xbox 360, and Zune-with Learning XNA 3.0. "An outstanding book! Teaches you XNA development in a smart way, starting from 2D basics and going into 3D and shader development. What I really like is the 'peeling the onion' approach the author takes, which builds up knowledge from previous chapters."--David "LetsKillDave" Weller, CEO, Cogito Ergonomics, LLC, and former XNA program manager


Learning XNA 3.0 Related Books

Learning XNA 3.0
Language: en
Pages: 510
Authors: Aaron Reed
Categories: Computers
Type: BOOK - Published: 2008-11-22 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XN
Learning XNA 4.0
Language: en
Pages: 542
Authors: Aaron Reed
Categories: Computers
Type: BOOK - Published: 2010-12-09 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- eve
Building XNA 2.0 Games
Language: en
Pages: 453
Authors: John Sedlak
Categories: Computers
Type: BOOK - Published: 2008-10-21 - Publisher: Apress

DOWNLOAD EBOOK

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Pla
Learning C# by Programming Games
Language: en
Pages: 518
Authors: Wouter van Toll
Categories: Computers
Type: BOOK - Published: 2019-11-21 - Publisher: Springer Nature

DOWNLOAD EBOOK

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation
XNA Game Studio 4.0 Programming
Language: en
Pages: 0
Authors: Tom Miller
Categories: Computer games
Type: BOOK - Published: 2011 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

Get Started Fast with XNA Game Studio 4.0-and Build Great Games for Both Windows� Phone 7 and Xbox 360� This is the industry's best reference and tutorial f