Collision-Based Computing

Collision-Based Computing
Author :
Publisher : Springer Science & Business Media
Total Pages : 588
Release :
ISBN-10 : 1852335408
ISBN-13 : 9781852335403
Rating : 4/5 (403 Downloads)

Book Synopsis Collision-Based Computing by : Andrew Adamatzky

Download or read book Collision-Based Computing written by Andrew Adamatzky and published by Springer Science & Business Media. This book was released on 2002-05-13 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.


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