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New Perspectives on the Social Aspects of Digital Gaming
Language: en
Pages: 274
Authors: Rachel Kowert
Categories: Computers
Type: BOOK - Published: 2017-02-10 - Publisher: Routledge

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Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typica
New Perspectives on the Social Aspects of Digital Gaming
Language: en
Pages: 219
Authors: Rachel Kowert
Categories: Computers
Type: BOOK - Published: 2017-02-10 - Publisher: Taylor & Francis

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Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typica
The Middle Ages in Computer Games
Language: en
Pages: 373
Authors: Robert Houghton
Categories: Games & Activities
Type: BOOK - Published: 2024-11-05 - Publisher: Boydell & Brewer

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Offers the most comprehensive analysis and discussion of medievalist computer games to date. Games with a medieval setting are commercially lucrative and reach
Video Game Influences on Aggression, Cognition, and Attention
Language: en
Pages: 205
Authors: Christopher J. Ferguson
Categories: Psychology
Type: BOOK - Published: 2018-08-21 - Publisher: Springer

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This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing perspectives and offers point
Multiplayer
Language: en
Pages: 271
Authors: Thorsten Quandt
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2013-10-30 - Publisher: Routledge

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In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into the mainstr