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Posthuman Cyberware
Language: en
Pages: 42
Authors: Matthew E. Gladden
Categories: Games & Activities
Type: BOOK - Published: 2017-08-20 - Publisher: Mnemoclave

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You don’t know how far you can trust what you see or feel or remember, because it could all just be a byproduct of your neural implant or illusions fabricated
Cyborgization and Virtual Worlds
Language: en
Pages: 38
Authors: Matthew E. Gladden
Categories: Games & Activities
Type: BOOK - Published: 2017-09-05 - Publisher: Mnemoclave

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Whether it’s adding a night-vision cybereye or acquiring a full cyborg body, the process of cyborgization reshapes the way in which an individual relates to t
Phenomenology of the Gameworld: A Philosophical Toolbox for Video Game Developers
Language: en
Pages: 362
Authors: Matthew E. Gladden
Categories: Computers
Type: BOOK - Published: 2019-12-15 - Publisher: Defragmenter Media

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The human mind is the most powerful game engine – but it can always use some help. This book is meant for developers who want to create games that will evoke
Beyond Ethics to Post-Ethics
Language: en
Pages: 415
Authors: Peter Baofu
Categories: Philosophy
Type: BOOK - Published: 2011-02-01 - Publisher: IAP

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Is moral goodness really so desirable in the way that its proponents through the ages would like us to believe? For instance, in our time, there is even this la
Flickers of Film
Language: en
Pages: 166
Authors: Jason Sperb
Categories: Performing Arts
Type: BOOK - Published: 2015-12-15 - Publisher: Rutgers University Press

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Whether paying tribute to silent films in Hugo and The Artist or celebrating arcade games in Tron: Legacy and Wreck-It-Ralph, Hollywood suddenly seems to be exp