Practical WebGPU Graphics

Practical WebGPU Graphics
Author :
Publisher : UniCAD
Total Pages : 444
Release :
ISBN-10 : 9798725062625
ISBN-13 :
Rating : 4/5 ( Downloads)

Book Synopsis Practical WebGPU Graphics by : Jack Xu

Download or read book Practical WebGPU Graphics written by Jack Xu and published by UniCAD. This book was released on 2021-06-11 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: WebGPU is the next-generation graphics API and future web standard for graphics and compute, aiming to provide modern 3D graphics and computation capabilities with the GPU acceleration. This book provides all the tools you need to help you create advanced 3D graphics and GPU computing on the web with this new WebGPU API. The book starts by taking you through the WebPack-TypeScript template for building the WebGPU apps and then shows you the WebGPU basics, shader program, GPU buffer, and rendering pipeline. Next, you will learn how to create primitives and simple objects in WebGPU. As you progress through the chapters, you will get to grips with advanced WebGPU topics, including 3D transformation, lighting calculation, colormaps, and textures. At the same time, you will learn how to create advanced 3D WebGPU objects, including various 3D wireframes, 3D shapes, simple and parametric 3D surfaces with colormaps and textures, as well as 3D surface plots and fractal graphics described by complex functions. In addition, you will explore new WebGPU features, such as compute shader and storage buffer, and how to use them to simulate large particle systems. By the end of this book, you will have the skill you need to build your own GPU-accelerated graphics and computing on the web with the WebGPU API. The book includes: - Template based on WebPack and TypeScript for developing WebGPU apps. - WebGPU basics, GLSL and WGSL shaders, and rendering pipeline. - Create primitives and simple shapes in WebGPU. - 3D transformations, model, viewing, projection, and various coordinate systems. - GPU buffers, uniform buffer objects, animation, and camera controls. - Normal vectors, lighting model, ambient, diffuse, and specular light calculations. - UV coordinates, texture mapping.- Color model, colormaps, and color interpolation. - Create 3D shapes, wireframes, surfaces, and 3D charts. - Create 3D plots and fractal graphics using complex functions. - Compute shaders, storage buffers, and large particle system simulation.


Practical WebGPU Graphics Related Books

Practical WebGPU Graphics
Language: en
Pages: 444
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 2021-06-11 - Publisher: UniCAD

DOWNLOAD EBOOK

WebGPU is the next-generation graphics API and future web standard for graphics and compute, aiming to provide modern 3D graphics and computation capabilities w
Practical GPU Graphics with wgpu and Rust
Language: en
Pages: 471
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 2022-01-19 - Publisher: UniCAD

DOWNLOAD EBOOK

wgpu is the next-generation graphics API and future standard in Rust for both native devices and the web, aiming to provide modern 3D graphics and computation c
WebGPU by Examples - Learn and Explore Next-Generation Web Graphics and Compute API
Language: en
Pages: 522
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 2023-05-10 - Publisher: UniCAD

DOWNLOAD EBOOK

Are you ready to take your web graphics to the next level? Look no further than "WebGPU by Examples". This comprehensive guide equips you with all the tools you
Practical C# Charts and Graphics (Second Edition)
Language: en
Pages: 564
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 2019-08-10 - Publisher: UniCAD

DOWNLOAD EBOOK

The book "Practical C# Charts and Graphics (Second Edition) - Advanced Chart and Graphics Programming for Real-World .NET Applications" provides all the tools y
WebGL Programming Guide
Language: en
Pages: 547
Authors: Kouichi Matsuda
Categories: Computers
Type: BOOK - Published: 2013-07-04 - Publisher: Addison-Wesley

DOWNLOAD EBOOK

Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of