Programming 2d Games
Author | : Charles Kelly |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 216 |
Release | : 2017-07-14 |
ISBN-10 | : 1548879762 |
ISBN-13 | : 9781548879761 |
Rating | : 4/5 (761 Downloads) |
Download or read book Programming 2d Games written by Charles Kelly and published by Createspace Independent Publishing Platform. This book was released on 2017-07-14 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you've ever tried to work with Direct2D from scratch, you may have found the boilerplate code overwhelming. With Direct2D by Chris Rose, you have a straightforward, step-by-step guide to rendering graphics with Direct2D. After starting a simple Hello, World! template application in Visual Studio, you'll gradually add to it until you have a complete charting system that features multiple pages, zooming functionality, and printing support. The final chapters of the book are devoted to Direct3D. Though Direct3D is capable of rendering 3-D graphics, it can render 2-D graphics much faster than Direct2D. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.