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Technical Animation in Video Games
Language: en
Pages: 330
Authors: Matthew Lake
Categories: Computers
Type: BOOK - Published: 2023-12-06 - Publisher: CRC Press

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This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilise to create
Technical Animation in Video Games
Language: en
Pages: 0
Authors: Matthew Lake (Animator)
Categories: Computer animation
Type: BOOK - Published: 2024 - Publisher:

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"This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilize to creat
Game Anim
Language: en
Pages: 307
Authors: Jonathan Cooper
Categories: Computers
Type: BOOK - Published: 2021-04-19 - Publisher: CRC Press

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The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the lat
Understanding Motion Capture for Computer Animation
Language: en
Pages: 276
Authors: Alberto Menache
Categories: Computers
Type: BOOK - Published: 2011-01-24 - Publisher: Elsevier

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Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security
Game Anim
Language: en
Pages: 351
Authors: Jonathan Cooper
Categories: Computers
Type: BOOK - Published: 2021-04-18 - Publisher: CRC Press

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Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you