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Language: en
Pages: 419
Pages: 419
Type: BOOK - Published: 2020-03-09 - Publisher: CRC Press
Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond
Language: en
Pages: 284
Pages: 284
Type: BOOK - Published: 2012 - Publisher: Cengage Learning
Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your
Language: en
Pages: 457
Pages: 457
Type: BOOK - Published: 2021-03-04 - Publisher: CRC Press
The Multiplayer Classroom: Game Plans is a companion to The Multiplayer Classroom: Designing Coursework as a Game, now in its second edition from CRC Press. Thi
Language: en
Pages: 358
Pages: 358
Type: BOOK - Published: 2010-05-31 - Publisher: IGI Global
As part of an international dialogue between researchers in educational technology, this title investigates where games can motivate students to learn and impro
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2014 - Publisher: New Literacies and Digital Epistemologies
This book is a field guide on how to implement game-based learning and «gamification» techniques to everyday teaching. It is a survey of best practices aggreg