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Type: BOOK - Published: 2018-01-05 - Publisher: Lulu.com
This book considers videogames as spaces of political philosophy. Emerging from a negotiation between designers, player and computer, they prompt us to rethink
Language: en
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Pages: 193
Type: BOOK - Published: 2025-02-25 - Publisher: MIT Press
A new perspective on the spatial complexity and plurality of Japanese videogames. Unboxing Japanese Videogames uncovers the complex and plural spatialities of c
Language: en
Pages: 206
Pages: 206
Type: BOOK - Published: 2023-09-07 - Publisher: Taylor & Francis
This book examines how the young in Northeast Asia engage with the political, especially in terms of the production, reformulation, or contestation of their nat
Language: en
Pages: 325
Pages: 325
Type: BOOK - Published: 2022-12-01 - Publisher: Bloomsbury Publishing
Capture Japan investigates the formation of visual tropes and how these have contributed to perceptions of Japan in the global imagination. The book proposes th
Language: en
Pages: 337
Pages: 337
Type: BOOK - Published: 2022-04-11 - Publisher: Rowman & Littlefield
Japanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, address