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Type: BOOK - Published: 2014-02-06 - Publisher: Walter de Gruyter
The task of design is to integrate functional requirements, contextual conditions and technological means into the creation of a work of architectural culture.
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Type: BOOK - Published: 2011-03-23 - Publisher: Elsevier
Pervasive Information Architecture explains the 'why' and 'how' of pervasive information architecture (IA) through detailed examples and real-world stories. It
Language: en
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Type: BOOK - Published: 2015-01-16 - Publisher: MIT Press
What if every part of our everyday life was turned into a game? The implications of “gamification.” What if our whole life were turned into a game? What sou
Language: en
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Drawing on the tools of game design to fix democracy. Anyone who has ever been to a public hearing or community meeting would agree that participatory democracy