Related Books

Understanding Motion Capture for Computer Animation and Video Games
Language: en
Pages: 268
Authors: Alberto Menache
Categories: Computers
Type: BOOK - Published: 2000 - Publisher: Morgan Kaufmann

DOWNLOAD EBOOK

Motion capture is a technique for recording a performance and then translating it into mathematical terms. Animating motion is critical for the development of a
Understanding Motion Capture for Computer Animation
Language: en
Pages: 267
Authors: Alberto Menache
Categories: Computers
Type: BOOK - Published: 2011-01-24 - Publisher: Elsevier

DOWNLOAD EBOOK

Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security
The Mocap Book
Language: en
Pages: 50
Authors: Ricardo Tobon
Categories: Computers
Type: BOOK - Published: 2010 - Publisher: Foris Force

DOWNLOAD EBOOK

An in-depth guide to the process of digitizing motions from the acquisitions stages all the way to the animation enhancement and file integration phases. Provid
Human Motion
Language: en
Pages: 628
Authors: Bodo Rosenhahn
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics – all in one volume. Researchers from these
Game Anim
Language: en
Pages: 317
Authors: Jonathan Cooper
Categories: Computers
Type: BOOK - Published: 2021-04-19 - Publisher: CRC Press

DOWNLOAD EBOOK

The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the lat