Virtual Character Design for Games and Interactive Media

Virtual Character Design for Games and Interactive Media
Author :
Publisher : CRC Press
Total Pages : 248
Release :
ISBN-10 : 9781466598201
ISBN-13 : 1466598204
Rating : 4/5 (204 Downloads)

Book Synopsis Virtual Character Design for Games and Interactive Media by : Robin James Stuart Sloan

Download or read book Virtual Character Design for Games and Interactive Media written by Robin James Stuart Sloan and published by CRC Press. This book was released on 2015-05-07 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more


Virtual Character Design for Games and Interactive Media Related Books

Virtual Character Design for Games and Interactive Media
Language: en
Pages: 248
Authors: Robin James Stuart Sloan
Categories: Computers
Type: BOOK - Published: 2015-05-07 - Publisher: CRC Press

DOWNLOAD EBOOK

While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear
Virtual Character Design for Games and Interactive Media
Language: en
Pages: 175
Authors: Robin James Stuart Sloan
Categories: Computers
Type: BOOK - Published: 2015-05-07 - Publisher: CRC Press

DOWNLOAD EBOOK

While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear
Integrating Cognitive Architectures into Virtual Character Design
Language: en
Pages: 371
Authors: Turner, Jeremy Owen
Categories: Computers
Type: BOOK - Published: 2016-06-06 - Publisher: IGI Global

DOWNLOAD EBOOK

Cognitive architectures represent an umbrella term to describe ways in which the flow of thought can be engineered towards cerebral and behavioral outcomes. Cog
Better Game Characters by Design
Language: en
Pages: 444
Authors: Katherine Isbister
Categories: Art
Type: BOOK - Published: 2022-04-29 - Publisher: CRC Press

DOWNLOAD EBOOK

Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional co
Believable Bots
Language: en
Pages: 324
Authors: Philip Hingston
Categories: Computers
Type: BOOK - Published: 2012-10-20 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

We share our modern world with bots – chatbots to converse with, roombots to clean our houses, spambots to fill our e-mail inboxes, and medibots to assist our