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Language: en
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Pages: 456
Type: BOOK - Published: 2021-01-28 - Publisher: Bloomsbury Publishing USA
As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone ca
Language: en
Pages: 273
Pages: 273
Type: BOOK - Published: 2008-01-08 - Publisher: Lone Eagle
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out th
Language: en
Pages: 318
Pages: 318
Type: BOOK - Published: 2020-04-21 - Publisher: CRC Press
This second edition of Professional Techniques for Video Game Writing is updated with new chapters and new authors, but it’s still a no-nonsense guide to the
Language: en
Pages: 241
Pages: 241
Type: BOOK - Published: 2008-04-24 - Publisher: CRC Press
This book by the International Game Developers Association (IGDA) Game Writing Special Interest Group focuses on various aspects of working as a professional ga
Language: en
Pages: 225
Pages: 225
Type: BOOK - Published: 2022-05-23 - Publisher: CRC Press
Focussing on the independent videogames sector, this book provides readers with a vocabulary to articulate and build their games writing practice; whether study