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3D Game Engine Design
Language: en
Pages: 1008
Authors: David Eberly
Categories: Art
Type: BOOK - Published: 2006-11-03 - Publisher: CRC Press

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The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since
Ultimate 3D Game Engine Design and Architecture
Language: en
Pages: 538
Authors: Allen Sherrod
Categories: Computers
Type: BOOK - Published: 2009 - Publisher: Charles River Media

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3D Engine Design for Virtual Globes
Language: en
Pages: 522
Authors: Patrick Cozzi
Categories: Computers
Type: BOOK - Published: 2011-06-24 - Publisher: CRC Press

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Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual gl
3D Game Engine Architecture
Language: en
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Authors: David H. Eberly
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Introduction to 3D Game Engine Design Using DirectX 9 and C#
Language: en
Pages: 424
Authors: Marshall Harrison
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: Apress

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This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.