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Algorithm Animation Using 3D Interactive Graphics
Language: en
Pages: 52
Authors: Marc H. Brown
Categories: Computer algorithms
Type: BOOK - Published: 1993 - Publisher:

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Abstract: "This report describes a variety of 3D interactive graphics techniques for visualizing programs. The third dimension provides an extra degree of freed
Practical Algorithms for 3D Computer Graphics, Second Edition
Language: en
Pages: 521
Authors: R. Stuart Ferguson
Categories: Computers
Type: BOOK - Published: 2013-12-19 - Publisher: CRC Press

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Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages.
Software Visualization
Language: en
Pages: 602
Authors: John Stasko
Categories: Computers
Type: BOOK - Published: 1998 - Publisher: MIT Press

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Content Description #Includes bibliographical references and index.
3D Graphics for Game Programming
Language: en
Pages: 325
Authors: JungHyun Han
Categories: Computers
Type: BOOK - Published: 2011-02-17 - Publisher: CRC Press

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Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive g
Simulating Humans
Language: en
Pages: 287
Authors: Norman I. Badler
Categories: Computers
Type: BOOK - Published: 1993-09-02 - Publisher: Oxford University Press, USA

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The area of simulated human figures is an active research area in computer graphics, and Norman Badler's group at the University of Pennsylvania is one of the l