Computer Animation Complete

Computer Animation Complete
Author :
Publisher : Morgan Kaufmann
Total Pages : 591
Release :
ISBN-10 : 9780123785640
ISBN-13 : 0123785642
Rating : 4/5 (642 Downloads)

Book Synopsis Computer Animation Complete by : Rick Parent

Download or read book Computer Animation Complete written by Rick Parent and published by Morgan Kaufmann. This book was released on 2009-10-13 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. - Expert instruction from a variety of pace-setting computer graphics researchers. - Provides in-depth coverage of established and emerging animation algorithms. - For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics. - A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.


Computer Animation Complete Related Books

Moving Innovation
Language: en
Pages: 373
Authors: Tom Sito
Categories: Computers
Type: BOOK - Published: 2015-08-21 - Publisher: MIT Press

DOWNLOAD EBOOK

A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio ex
Computer Animation ’91
Language: en
Pages: 251
Authors: Nadia Magnenat-Thalmann
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This book contains invited papers and a selection of research papers submitted to Computer Animation '91, the third international work shop on Computer Animatio
BMVC91
Language: en
Pages: 432
Authors: Peter Mowforth
Categories: Technology & Engineering
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

Lewis Carroll once wrote a story about a king who wanted a very accurate map of his kingdom. The king had a pathologically fastidious eye for detail and consequ
Virtual and Adaptive Environments
Language: en
Pages: 597
Authors: Lawrence J. Hettinger
Categories: Technology & Engineering
Type: BOOK - Published: 2003-06-01 - Publisher: CRC Press

DOWNLOAD EBOOK

With contributions from a collection of authors consisting of many recognizable experts in the field of virtual and adaptive environments, as well as many up an
The Animator's Guide to 2d Computer Animation
Language: en
Pages: 198
Authors: Hedley Griffin
Categories: Art
Type: BOOK - Published: 2001 - Publisher:

DOWNLOAD EBOOK

Written from an animator's point of view, this guide introduces readers to working with new computer animation systems. Includes all major techniques, from scan