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Computer Animation Primer
Language: en
Pages: 501
Authors: David Fox
Categories: Photography
Type: BOOK - Published: 1984 - Publisher: BYTE Books

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Explains how computers are used in the production of animated films and discusses techniques for programming personal computers to create graphics and animation
Computer Animation Complete
Language: en
Pages: 591
Authors: Rick Parent
Categories: Computers
Type: BOOK - Published: 2009-10-13 - Publisher: Morgan Kaufmann

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A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids,
Understanding Motion Capture for Computer Animation
Language: en
Pages: 267
Authors: Alberto Menache
Categories: Computers
Type: BOOK - Published: 2011-01-24 - Publisher: Elsevier

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Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security
Principles Of Three Dimensional Computer Animation 3e
Language: en
Pages: 422
Authors: Michael Orourke
Categories: Business & Economics
Type: BOOK - Published: 2003 - Publisher: W. W. Norton & Company

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This revised edition of the standard introduction to computer animation reflects the latest developments in the field. It explains the basic concepts and techni
3D Math Primer for Graphics and Game Development, 2nd Edition
Language: en
Pages: 848
Authors: Fletcher Dunn
Categories: Computers
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica