Rig it Right! Maya Animation Rigging Concepts

Rig it Right! Maya Animation Rigging Concepts
Author :
Publisher : Taylor & Francis
Total Pages : 304
Release :
ISBN-10 : 9781136146855
ISBN-13 : 1136146857
Rating : 4/5 (857 Downloads)

Book Synopsis Rig it Right! Maya Animation Rigging Concepts by : Tina O'Hailey

Download or read book Rig it Right! Maya Animation Rigging Concepts written by Tina O'Hailey and published by Taylor & Francis. This book was released on 2013-03-20 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rigging a character can be a complicated undertaking. Move from a bi-pedal character to a quad- or poly-pedal and, well, things just got real. Where do you begin? Unlike all of those button-pushing manuals out there, Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept, allowing you to rig more intuitively in your own work. Veteran animation professor Tina O’Hailey will get you up and rigging in a matter of hours with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a bi-ped is explored as a human compared to a bird character allowing you to see that a bi-ped is a bi-ped and how to problem solve for the limbs at hand. After you have moved beyond basic bi-pedal characters, Rig it Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs. Hone your skills every step of the way with short tutorials and editable rigs that accompany each chapter. (17+ rigs!!) Read "Tina’s 10 Rules of Rigging" and build the foundational knowledge needed to successfully rig your characters. Visit the companion website (www.focalpress.com/cw/ohailey) and expand your newfound knowledge with editable rigs, exercises, and videos that elaborate on techniques covered in the book Coffee is not required – but encouraged.


Rig it Right! Maya Animation Rigging Concepts Related Books

Rig it Right! Maya Animation Rigging Concepts
Language: en
Pages: 304
Authors: Tina O'Hailey
Categories: Art
Type: BOOK - Published: 2013-03-20 - Publisher: Taylor & Francis

DOWNLOAD EBOOK

Rigging a character can be a complicated undertaking. Move from a bi-pedal character to a quad- or poly-pedal and, well, things just got real. Where do you begi
Creation and Humanity
Language: en
Pages: 574
Authors: Veli-Matti Karkkainen
Categories: Religion
Type: BOOK - Published: 2015-03-26 - Publisher: Wm. B. Eerdmans Publishing

DOWNLOAD EBOOK

The third installment in a wide and deep constructive theology for our time This third volume of Veli-Matti Karkkainen’s ambitious five volume theology projec
Game Character Development with Maya
Language: en
Pages: 816
Authors: Antony Ward
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Pearson Education

DOWNLOAD EBOOK

Great games have great characters: This comprehensive guide shows users how to create them using Maya 3D modelling software!
The Gulf: The Making of An American Sea
Language: en
Pages: 475
Authors: Jack E. Davis
Categories: Nature
Type: BOOK - Published: 2017-03-14 - Publisher: Liveright Publishing

DOWNLOAD EBOOK

Winner • Pulitzer Prize for History Winner • Kirkus Prize for Nonfiction Finalist • National Book Critics Circle Award (Nonfiction) A New York Times Notab
Creating Games with Unity, Substance Painter, & Maya
Language: en
Pages: 769
Authors: Jingtian Li
Categories: Computers
Type: BOOK - Published: 2021-01-11 - Publisher: CRC Press

DOWNLOAD EBOOK

This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substan