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Fundamentals of Shooter Game Design
Language: en
Pages: 442
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2014-12-17 - Publisher: New Riders

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app
Fundamentals of Game Design
Language: en
Pages: 697
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders

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To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of su
Game Mechanics
Language: en
Pages: 442
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2012-06-18 - Publisher: New Riders

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This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prot
Basics of Game Design
Language: en
Pages: 341
Authors: Michael Moore
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press

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Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers rol
Rules of Play
Language: en
Pages: 689
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

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Gain a deeper understanding of games and game design through 18 pioneering frameworks—with examples from board games, computer games, video games, and more. A