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Language: en
Pages: 442
Pages: 442
Type: BOOK - Published: 2014-12-17 - Publisher: New Riders
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app
Language: en
Pages: 697
Pages: 697
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders
To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of su
Language: en
Pages: 442
Pages: 442
Type: BOOK - Published: 2012-06-18 - Publisher: New Riders
This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prot
Language: en
Pages: 341
Pages: 341
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers rol
Language: en
Pages: 689
Pages: 689
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press
Gain a deeper understanding of games and game design through 18 pioneering frameworks—with examples from board games, computer games, video games, and more. A