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Type: BOOK - Published: 2018-05-25 - Publisher: Gamethinking.IO
During her time working on genre-defining games like The Sims, Rock Band, and Ultima Online, Amy Jo learned that customers stick with products that help them ge
Language: en
Pages: 269
Pages: 269
Type: BOOK - Published: 2015-08-03 - Publisher: Indiana University Press
The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David
Language: en
Pages: 20
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Type: BOOK - Published: 2014-09-29 - Publisher: Association for Talent Development
L&D professionals may think of games and gamification as silver bullets for engagement and motivation issues that add fun to workplace learning. But they need t
Language: en
Pages: 34
Pages: 34
Type: BOOK - Published: 2015-09-02 - Publisher: 50 Minutes
The art of thinking strategically This book is a practical and accessible guide to understanding and implementing game theory, providing you with the essential
Language: en
Pages: 310
Pages: 310
Type: BOOK - Published: 2017-05-02 - Publisher: PublicAffairs
Garry Kasparov's 1997 chess match against the IBM supercomputer Deep Blue was a watershed moment in the history of technology. It was the dawn of a new era in a