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Language: en
Pages: 34
Pages: 34
Type: BOOK - Published: 2013 - Publisher: Capstone
"Describes safe online gaming and ways to avoid dangerous situations, such as identity theft, cyberbullying, or predators"--Provided by publisher.
Language: en
Pages: 66
Pages: 66
Type: BOOK - Published: 2013-07-15 - Publisher: The Rosen Publishing Group, Inc
It is estimated that 97 percent of teens ages 12 to 17 play video games. And often these games are played online, allowing for interaction with gamers from acro
Language: en
Pages: 26
Pages: 26
Type: BOOK - Published: 2014-12-15 - Publisher: The Rosen Publishing Group, Inc
The Internet can be one of the most useful tools for young learners. It can also open them up to dangerous situations and inappropriate content. This book teach
Language: en
Pages: 388
Pages: 388
Type: BOOK - Published: 2011-06-13 - Publisher: John Wiley & Sons
The Internet is amazing, but the risks you’ve heard about are real, too. You can avoid being a victim of online crime with the simple steps for staying safe o
Language: en
Pages: 386
Pages: 386
Type: BOOK - Published: 2014 - Publisher: OUP Us
There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to