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Heuristic Analysis of Large Trees as Generated in the Game of Go
Language: en
Pages: 630
Authors: Jonathan Leonard Ryder
Categories: Algorithms
Type: BOOK - Published: 1971 - Publisher:

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The Japanese game of Go is of interest both as a problem in mathematical representation and as a game which generates a move tree with an extraordinarily high b
IJCAI Proceedings 1979
Language: en
Pages: 1196
Authors: Ijcai
Categories: Computers
Type: BOOK - Published: 1979 - Publisher: Elsevier

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Chips Challenging Champions
Language: en
Pages: 376
Authors: J. Schaeffer
Categories: Computers
Type: BOOK - Published: 2002-05 - Publisher: Gulf Professional Publishing

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One of the earliest dreams of the fledgling field of artificial intelligence (AI) was to build computer programs that could play games as well as or better than
Computers, Chess, and Cognition
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Pages: 331
Authors: T. Anthony Marsland
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

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Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intellige
Computers and Games
Language: en
Pages: 344
Authors: H. Jaap van den Herik
Categories: Computers
Type: BOOK - Published: 2006-01-24 - Publisher: Springer

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This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. The 21 re