Related Books
Language: en
Pages: 528
Pages: 528
Type: BOOK - Published: 2018-01-26 - Publisher: Oxford University Press
Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in gam
Language: en
Pages: 311
Pages: 311
Type: BOOK - Published: 2017-12-19 - Publisher: CRC Press
"Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz
Language: en
Pages: 453
Pages: 453
Type: BOOK - Published: 2022-03-13 - Publisher: CRC Press
This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices and trends.
Language: en
Pages: 866
Pages: 866
Type: BOOK - Published: 2005 - Publisher:
A magazine for designers of interactive products.
Language: en
Pages: 286
Pages: 286
Type: BOOK - Published: 2001 - Publisher: de Gruyter
The purpose of this book is to conceptualise the research on dictionary use within a more general overview of language learning. It brings together some of the