Learning C# by Programming Games

Learning C# by Programming Games
Author :
Publisher : Springer Nature
Total Pages : 518
Release :
ISBN-10 : 9783662592526
ISBN-13 : 3662592525
Rating : 4/5 (525 Downloads)

Book Synopsis Learning C# by Programming Games by : Wouter van Toll

Download or read book Learning C# by Programming Games written by Wouter van Toll and published by Springer Nature. This book was released on 2019-11-21 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience. Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games showing the various aspects of game development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies. They show a number of commonly used techniques in games, such as drawing layers of sprites, rotating, scaling and animating sprites, dealing with physics, handling interaction between game objects, and creating pleasing visual effects. At the same time, they provide a thorough introduction to C# and object-oriented programming, introducing step by step important programming concepts such as loops, methods, classes, collections, and exception handling. This second edition includes a few notable updates. First of all, the book and all example programs are now based on the library MonoGame 3.6, instead of the obsolete XNA Game Studio. Second, instead of explaining how the example programs work, the text now invites readers to write these programs themselves, with clearly marked reference points throughout the text. Third, the book now makes a clearer distinction between general (C#) programming concepts and concepts that are specific to game development. Fourth, the most important programming concepts are now summarized in convenient “Quick Reference” boxes, which replace the syntax diagrams of the first edition. Finally, the updated exercises are now grouped per chapter and can be found at the end of each chapter, allowing readers to test their knowledge more directly. The book is also designed to be used as a basis for a game-oriented programming course. Supplementary materials for organizing such a course are available on an accompanying web site, which also includes all example programs, game sprites, sounds, and the solutions to all exercises.


Learning C# by Programming Games Related Books

Learning C# by Programming Games
Language: en
Pages: 518
Authors: Wouter van Toll
Categories: Computers
Type: BOOK - Published: 2019-11-21 - Publisher: Springer Nature

DOWNLOAD EBOOK

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation
The Fundamentals of C/C++ Game Programming
Language: en
Pages: 706
Authors: Brian Beuken
Categories: Computers
Type: BOOK - Published: 2018-02-21 - Publisher: CRC Press

DOWNLOAD EBOOK

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and s
Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

DOWNLOAD EBOOK

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Beginning C++ Game Programming
Language: en
Pages: 746
Authors: John Horton
Categories: Computers
Type: BOOK - Published: 2019-10-31 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun,
Game Programming in C++
Language: en
Pages: 1268
Authors: Sanjay Madhav
Categories: Computers
Type: BOOK - Published: 2018-03-06 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used