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Language: en
Pages: 531
Pages: 531
Type: BOOK - Published: 2013-05-24 - Publisher: Packt Publishing Ltd
A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then
Language: en
Pages: 206
Pages: 206
Type: BOOK - Published: 2015-04-27 - Publisher: Packt Publishing Ltd
If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming k
Language: en
Pages: 224
Pages: 224
Type: BOOK - Published: 2018-10-19 - Publisher: Independently Published
Learn C# from first principles the Rob Miles way. With jokes, puns, and a rigorous problem solving based approach.You can download all the code samples used in
Language: en
Pages: 306
Pages: 306
Type: BOOK - Published: 2013-10-25 - Publisher: Apress
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games
Language: en
Pages: 403
Pages: 403
Type: BOOK - Published: 2015-12-31 - Publisher: Apress
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven