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Language: en
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Pages: 634
Type: BOOK - Published: 2013-12-24 - Publisher: Packt Publishing Ltd
OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point – actually creating graphics, instead of just theoretical learning. Eac
Language: en
Pages: 464
Pages: 464
Type: BOOK - Published: 2018-09-28 - Publisher: Packt Publishing Ltd
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6 Ke
Language: en
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Pages: 515
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd
The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential. This book is targeted towards interme
Language: en
Pages: 298
Pages: 298
Type: BOOK - Published: 2015-08-24 - Publisher: Packt Publishing Ltd
Over 35 hands-on recipes to create impressive, stunning visuals for a wide range of real-time, interactive applications using OpenGL About This Book Get acquain
Language: en
Pages: 157
Pages: 157
Type: BOOK - Published: 2013-12-26 - Publisher: Packt Publishing Ltd
This book is a practical guide to the OpenGL Shading Language, which contains several real-world examples that will allow you to grasp the core concepts easily