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RetroGameDev C64 Edition Volume 2
Language: en
Pages: 152
Authors: Derek Morris
Categories: Computers
Type: BOOK - Published: 2021-02-02 - Publisher:

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[Color version] Take your game development knowledge to the next level on the Commodore 64. Learn advanced development features such as debugging, raster interr
Still programming the Commodore 64
Language: en
Pages: 142
Authors: Jens Christian Ingvartsen Thomsen
Categories: Computers
Type: BOOK - Published: 2020-10-15 - Publisher: Trisect Retro Development

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In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad
Programming the Commodore 64 again
Language: en
Pages: 141
Authors: Jens Christian Ingvartsen Thomsen
Categories: Computers
Type: BOOK - Published: 2020-03-24 - Publisher: Trisect Retro Development

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Learn to program a game in Commodore 64 Assembler step by step. Learn to create sprites, custom characterset, collision and much more.
Making Games for the Atari 2600
Language: en
Pages: 244
Authors: Steven Hugg
Categories: Computers
Type: BOOK - Published: 2016-12-22 - Publisher: Puzzling Plans LLC

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The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cy
Commodore 64 Exposed
Language: en
Pages: 201
Authors: Bruce Bayley
Categories: Computers
Type: BOOK - Published: 2022-03-31 - Publisher: Andrews UK Limited

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First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a