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Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2014-12-31 - Publisher: Oxford University Press, USA
In Rigging the Game Michael Schwalbe offers a clear and compelling introduction to how the rules that shape economic life and everyday interaction generate and
Language: en
Pages: 308
Pages: 308
Type: BOOK - Published: 2008 - Publisher: Oxford University Press, USA
In Rigging the Game--a brief, accessible introduction to the study of inequality in American society--Michael Schwalbe investigates how inequality is both creat
Language: en
Pages: 392
Pages: 392
Type: BOOK - Published: 2015-11-19 - Publisher: CRC Press
Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters f
Language: en
Pages: 276
Pages: 276
Type: BOOK - Published: 2005 - Publisher: McGraw-Hill Humanities, Social Sciences & World Languages
This lively and concise text uses analyses of everyday life to inspire students to think sociologically about society and about themselves as social actors.
Language: en
Pages: 595
Pages: 595
Type: BOOK - Published: 2004-03-24 - Publisher: New Riders
The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, mod