Sketching User Experiences: Getting the Design Right and the Right Design

Sketching User Experiences: Getting the Design Right and the Right Design
Author :
Publisher : Morgan Kaufmann
Total Pages : 445
Release :
ISBN-10 : 9780080552903
ISBN-13 : 0080552900
Rating : 4/5 (900 Downloads)

Book Synopsis Sketching User Experiences: Getting the Design Right and the Right Design by : Bill Buxton

Download or read book Sketching User Experiences: Getting the Design Right and the Right Design written by Bill Buxton and published by Morgan Kaufmann. This book was released on 2010-07-28 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood—by both designers and the people with whom they need to work— in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the back-end concern with usability and engineering excellence (getting the design right) with an up-front investment in sketching and ideation (getting the right design). Overall, the objective is to build the notion of informed design: molding emerging technology into a form that serves our society and reflects its values. Grounded in both practice and scientific research, Bill Buxton's engaging work aims to spark the imagination while encouraging the use of new techniques, breathing new life into user experience design. - Covers sketching and early prototyping design methods suitable for dynamic product capabilities: cell phones that communicate with each other and other embedded systems, "smart" appliances, and things you only imagine in your dreams - Thorough coverage of the design sketching method which helps easily build experience prototypes—without the effort of engineering prototypes which are difficult to abandon - Reaches out to a range of designers, including user interface designers, industrial designers, software engineers, usability engineers, product managers, and others - Full of case studies, examples, exercises, and projects, and access to video clips that demonstrate the principles and methods


Sketching User Experiences: Getting the Design Right and the Right Design Related Books

Sketching User Experiences: Getting the Design Right and the Right Design
Language: en
Pages: 445
Authors: Bill Buxton
Categories: Computers
Type: BOOK - Published: 2010-07-28 - Publisher: Morgan Kaufmann

DOWNLOAD EBOOK

Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood—by both designers and the people wit
Sketching User Experiences: The Workbook
Language: en
Pages: 274
Authors: Saul Greenberg
Categories: Art
Type: BOOK - Published: 2012 - Publisher: Elsevier

DOWNLOAD EBOOK

1 GETTING INTO THE MOOD 2 SAMPLING THE REAL WORLD 3 THE SINGLE IMAGE 4 SNAPSHOTS OF TIME: THE VISUAL NARRATIVE 5 ANIMATING THE USER EXPERIENCE 6 INVOLVING OTHER
User Experience Re-Mastered
Language: en
Pages: 397
Authors: Chauncey Wilson
Categories: Computers
Type: BOOK - Published: 2009-09-11 - Publisher: Morgan Kaufmann

DOWNLOAD EBOOK

User Experience Re-Mastered: Your Guide to Getting the Right Design provides an understanding of key design and development processes aimed at enhancing the use
Sketching as Design Thinking
Language: en
Pages: 179
Authors: Alma R. Hoffmann
Categories: Art
Type: BOOK - Published: 2019-12-06 - Publisher: Routledge

DOWNLOAD EBOOK

This book argues for the importance of sketching as a mode of thinking, and the relevance of sketching in the design process, design education, and design pract
The User Experience Team of One
Language: en
Pages: 265
Authors: Leah Buley
Categories: Business & Economics
Type: BOOK - Published: 2013-07-09 - Publisher: Rosenfeld Media

DOWNLOAD EBOOK

The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deli