The Amazing Illustrated Word Game Memory Books, Vol. 2, Set 1

The Amazing Illustrated Word Game Memory Books, Vol. 2, Set 1
Author :
Publisher : AuthorHouse
Total Pages : 346
Release :
ISBN-10 : 9781449055004
ISBN-13 : 1449055001
Rating : 4/5 (001 Downloads)

Book Synopsis The Amazing Illustrated Word Game Memory Books, Vol. 2, Set 1 by : Frank H. Gaertner

Download or read book The Amazing Illustrated Word Game Memory Books, Vol. 2, Set 1 written by Frank H. Gaertner and published by AuthorHouse. This book was released on 2010 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition of The Amazing Illustrated Word Game Memory Books (The AIWGMB, Vol. 2, Set 1) introduces readers to the first seven of 21 five-letter-stems that are an essential part of Mentafile(TM), on-the-way, word-game strategy as described in Volume 1, Sets 1 and 2 of The AIWGMB. Amusing, emotionally charged, coded short-stories, illustrations and flash cards of the five-letter-stems that complement the Central Seven and Auxiliary Seven six-letter-stems of Volume 1, act to greatly expand one's photographic-memory and flash-card recall of key seven and eight-letter game-words, i.e., those especially useful in SCRABBLE(R), JUMBLE(R), WORD TOWER, etc. Readers are also invited to play A Game Within the Game where they test their ability to quickly create short stories and sketches from computer-generated, accurately defined, word lists. One never knows where the words will lead, and the five-letter-stems, with their frequently long lists of esoteric, little-used words, can take one's mind to some exceedingly bizarre, surprisingly memorable places. For example, when one adds a second A and another letter to the five-letter-stem REAST, official game-word programs will assign the following interesting list of seven-letter words: ABATERS (reducers of intense occurrences), ABREAST (side by side), CARATES (tropical skin disease), GASTREA (primitive microbe), TEARGAS (tearing gas), KARATES (martial arts), AEROSAT (air-control satellite), ERRATAS (typing errors). To play A Game Within the Game, one uses all of the defined seven-letter words and the game's universal iconic code for the letter "A" (men's ties, ties into something, or ties someone up). When the reader has made their story emotionally charged, used as few extraneous words as possible, and made a rough sketch to illustrate their story, they compare results with the author's for a surprising, fun way to reinforce one's photographic recall. See, for example, page 291.


The Amazing Illustrated Word Game Memory Books, Vol. 2, Set 1 Related Books

The Amazing Illustrated Word Game Memory Books, Vol. 2, Set 1
Language: en
Pages: 346
Authors: Frank H. Gaertner
Categories: Art
Type: BOOK - Published: 2010 - Publisher: AuthorHouse

DOWNLOAD EBOOK

This edition of The Amazing Illustrated Word Game Memory Books (The AIWGMB, Vol. 2, Set 1) introduces readers to the first seven of 21 five-letter-stems that ar
Daily Discoveries for NOVEMBER
Language: en
Pages: 196
Authors: Elizabeth Cole Midgley
Categories: Juvenile Nonfiction
Type: BOOK - Published: 2005-03-01 - Publisher: Lorenz Educational Press

DOWNLOAD EBOOK

Provides language arts, social studies, writing, math, science, health, music, drama, physical fitness, and art activities for use in kindergarten through sixth
The Children's Buyer's Guide
Language: en
Pages: 88
Authors:
Categories: Booksellers and bookselling
Type: BOOK - Published: 2007 - Publisher:

DOWNLOAD EBOOK

Gameboard of the Gods
Language: en
Pages: 573
Authors: Richelle Mead
Categories: Fiction
Type: BOOK - Published: 2013-06-04 - Publisher: Penguin

DOWNLOAD EBOOK

The truth is, when you banish the gods from the world, they eventually come back—with a vengeance. In the near future, Justin March lives in exile from the Re
Videogame Sciences and Arts
Language: en
Pages: 282
Authors: Nelson Zagalo
Categories: Computers
Type: BOOK - Published: 2019-12-26 - Publisher: Springer Nature

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in Novemb